![]() A deep bellow erupts, which the HUD (and my ears) informs me is coming from the trees right in front of me. ![]() Just as I’m getting into my nature trek, I finally hear it. There are certainly worse places to not find deer. Are they laughing at me, I wonder, or perhaps they’re working with the deer? If only they knew that my gun’s an ornament and I really just want to take lovely photos of trees and animals. I should listen out for animal calls, I’m informed, but it’s impossible to hear anything over the hoots and chirps. At first the sounds of nature are welcome, soothing even, but as I move deeper into the forest, still no closer to spotting my first deer, it starts to grate. I wander aimlessly, traipsing through the undergrowth in this striking German forest, completely alone aside from the raucous avian chorus that accompanies me everywhere. Not having played Call of the Wild before, I’m not au fait with the ins and outs of tracking animals. ![]() All I can see are birds, however, and they are mocking me. theHunter: Call of the Wild, which launched in 2017 but has since been scooped up along with its DLC and repackaged as the 2019 Edition, contains a multitude of deer, I am promised, along with all kinds of woodland and savanna critters. I know there are deer nearby, because the helpful disembodied voice told me, and I have complete trust in the disembodied voice.
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